package com.thealgorithms.maths;
/**
* This class provides a method to perform fast exponentiation (exponentiation by squaring),
* which calculates (base^exp) % mod efficiently.
*
* <p>The algorithm works by repeatedly squaring the base and reducing the exponent
* by half at each step. It exploits the fact that:
* <ul>
* <li>If exp is even, (base^exp) = (base^(exp/2))^2</li>
* <li>If exp is odd, (base^exp) = base * (base^(exp-1))</li>
* </ul>
* The result is computed modulo `mod` at each step to avoid overflow and keep the result within bounds.
* </p>
*
* <p><strong>Time complexity:</strong> O(log(exp)) — much faster than naive exponentiation (O(exp)).</p>
*
* For more information, please visit {@link https://en.wikipedia.org/wiki/Exponentiation_by_squaring}
*/
public final class FastExponentiation {
/**
* Private constructor to hide the implicit public one.
*/
private FastExponentiation() {
}
/**
* Performs fast exponentiation to calculate (base^exp) % mod using the method
* of exponentiation by squaring.
*
* <p>This method efficiently computes the result by squaring the base and halving
* the exponent at each step. It multiplies the base to the result when the exponent is odd.
*
* @param base the base number to be raised to the power of exp
* @param exp the exponent to which the base is raised
* @param mod the modulus to ensure the result does not overflow
* @return (base^exp) % mod
* @throws IllegalArgumentException if the modulus is less than or equal to 0
* @throws ArithmeticException if the exponent is negative (not supported in this implementation)
*/
public static long fastExponentiation(long base, long exp, long mod) {
if (mod <= 0) {
throw new IllegalArgumentException("Modulus must be positive.");
}
if (exp < 0) {
throw new ArithmeticException("Negative exponent is not supported.");
}
long result = 1;
base = base % mod; // Take the modulus of the base to handle large base values
// Fast exponentiation by squaring algorithm
while (exp > 0) {
// If exp is odd, multiply the base to the result
if ((exp & 1) == 1) { // exp & 1 checks if exp is odd
result = result * base % mod;
}
// Square the base and halve the exponent
base = base * base % mod; // base^2 % mod to avoid overflow
exp >>= 1; // Right shift exp to divide it by 2
}
return result;
}
}